Welcome back to the 2nd part of my favorite Pauper decks. I left you all with a sweet Tron deck that grinds like a madman and purrs like a kitten. If that doesn’t kick it for you because you want a more controlling shell for the grind to be real, real I present to you this monster called Sunscape Control.

Sunscape Control by Michael Bonde

Lands (22)
Ash Barrens
Azorius Chancery
Evolving Wilds
Snow-Covered Mountain
Izzet Boilerworks
Snow-Covered Island
Mortuary Mire

Creatures (21)
Mnemonic Wall
Sage’s Row Denizen
Sea Gate Oracle
Stonehorn Dignitary
Sunscape Familiar
God-Pharaoh’s Faithful

Spells (17)
Serrated Arrows
Ghostly Flicker
Deep Analysis
Sideboard (14)
Aven Riftwatcher
Stonehorn Dignitary
Serrated Arrows

But how does it work?

The way Sunscape Control wins

Pauper Tron Ghostly Flicker by Raymond Swanland

Ghostly Flicker by Raymond Swanland

Where Tron cheats on big mana, this deck tries to cheat on good blue cards that gets cheaper when you have Sunscape FamiliarSunscape Familiar in play. For example with 4 Sunscape Familiar in play you get to cast a MulldrifterMulldrifter for one blue mana!

What the deck wants to do is quite similar to the Tron deck since it wants to lock the opponent out of the game. To do that you bounce all their creatures and recur SnapSnap and Ghostly FlickerGhostly Flicker with Mnemonic WallMnemonic Wall. Sometimes this isn’t enough though. That’s where Sage’s Row DenizenSage’s Row Denizen comes in to mill the opponent out quite fast.
This deck is a grindy control deck at its best. We get to play loads of spells, gain life with God-Pharaoh’s FaithfulGod-Pharaoh’s Faithful and then either mill our opponents out with the Denizen or beat them with bad creatures.

The Core of the Deck

Critters with Flickers

Sunscape Mulldrifter by Eric Fortune

Mulldrifter by Eric Fortune

The most important cards in this deck are the creatures, and how they get exploited.

Creatures of the Deck

Maindeck (21)
Mnemonic Wall
Sage’s Row Denizen
Sea Gate Oracle
Stonehorn Dignitary
Sunscape Familiar
God-Pharaoh’s Faithful
Sideboard (2)
Aven Riftwatcher

These creatures all do their part when we target them with a Ghostly FlickerGhostly Flicker which we can also use to set up any of the following loops.

To get to a game state where we can do all of these things we play Sunscape FamiliarSunscape Familiar which blocks well and allows us to cheat on mana. We run God-Pharaoh’s FaithfulGod-Pharaoh’s Faithful to the same end as it gains us a ton of life.
I think that in this shell all of the creatures are essential but there might be some wiggle room with some of the 4-offs.

Like the Tron deck, this deck really needs focus to play if you don’t want to lose to time on MTGO. In paper Magic, you can demonstrate a loop. But when you have to click through all the actions it can fatigue you. Trust me, this comes from a veteran MTGO grinder.

Some Cool Interactions

Tricks that might give you an edge

Sea Gate Oracle by Daniel Ljunggren

If you have a Sunscape FamiliarSunscape Familiar in play and you cast SnapSnap you net one mana. If you have any Karoo lands (Azorius ChanceryAzorius Chancery or Izzet BoilerworksIzzet Boilerworks) you net even more.

Ghostly FlickerGhostly Flicker is good with almost every card in the deck. With an additional 2 Sunscape FamiliarSunscape Familiar, a Sage’s Row DenizenSage’s Row Denizen, a Mnenomic WallMnenomic Wall and an Island in play, we can mill our opponent out immediately. Flicker will cost one blue mana and we can target the Wall and the Island. So we mill two cards, untap the land and get back the Flicker to do it again. Ghostly FlickerGhostly Flicker can also flicker a creature that would get hit by a removal. It can flicker the Mortuary MireMortuary Mire to put a creature on top of the deck at end of turn. Flicker resets the counters on Serrated ArrowsSerrated Arrows. And lastly, probably the most corner case scenario, it can flicker a Karoo land and bounce an Ash BarrensAsh Barrens to fix a color or thin out the deck.
The snow covered basics have no other purpose in the deck than to try and mindgame our opponent into thinking that we play SkredSkred or that we are a Delver deck – I convince myself that it gives me an edge.


This article was written by Michael Bonde in a media collaboration with mtgmintcard.com